Between hitting the front of Twitch, flooding our servers over capacity, reaching the top sellers on Steam and the discovery of latency issues, our release and following fortnight was interesting, to say the least!
The team in Malta elected unanimously to forego the optional activity of sleep to address some of your immediate concerns and start introducing new content into the game. We would now like to take the time to update you on what we have been working on since launch.
http://store.steampowered.com/app/589290/Holdfast_Nations_At_War/
You can find all the changelogs here:
Holdfast: Nation At War - Steam Announcements
Beta branch introduction. Constant game updates
During the previous week, players were given access to the Public Beta branch of Holdfast: Nations At War. This allows us to push constant updates towards the game without having to disrupt game servers. We also want to show our Early Access followers that we’re here and will continue updating the game at a quick pace!
You can access the Public Beta branch yourself through Steam by right clicking on ‘Holdfast: Nations At War’ in your Steam game library, select ‘Properties’ from the drop-down menu, go to the ‘Betas’ tab then select the beta version of the game. After the download is done, you’ll be able to join the ‘Anvil Game Studios Official EU8 - BETA’ server.
An official game server hosting the Public Beta branch will be launched as soon as an update is pushed towards that branch. A big thanks go to everyone who previously joined the BETA server to help us with our tests!
Development plans. Communication and feedback
We have been actively reading and listening to feedback on our forums, Steam boards, Facebook, Twitter and other places where the community gathers. This also includes the game itself! It's a pleasure of ours hopping on game servers from time to time for a good chat.
But what’s next on the agenda you might ask? We would like to once again re-affirm our dedication towards continuing to improve upon melee combat. Everything we’ve done thus far on server stability is a requirement before we move forward on direct improvements towards this core mechanic of the game.
Work on additional tools to facilitate the administration of events is also ongoing. Server administrators will be able to easily kick, ban, spectate, slay and mute others in the game. All of this can be managed from the same panel that players now use to mute the 3D VOIP of specific individuals.
We also hosted a stress test during the previous week which went above the current recommended limit of 126 players per server. The promise we made to work towards further increasing the player count has not been forgotten.
You have been amazing so far with all of your feedback, keep it coming! The development roadmap of the game can be seen down below.
View the development roadmap.
Credit goes to echo1 for this shot.
A new faction. Community poll
Keep an eye out for another blog post in the next few days! We will be involving the community in our decision as to which faction is brought next to the game. Be sure to register an account on our forums beforehand.
You can do so here.
Register on the forum!
Community spotlight. Shoutout
We would like to round this one off with a shout-out to some of our community members who have been out there showcasing the game by recording their own events and public play. This sort of community involvement and showcasing of the game is vital for us and we love watching your content!
The game has been featured by Lirik, Admiral Bulldog, Diplex Heated, Malakith, Resonant, Jackie Fish, Criken, Chadtopia, Lord Ironhawk, Lord John, Pixelated Apollo, The Devil Dog Gamer, Lionheart, Eli Thompson, CrReam, PerrysterPlays, TheOne647 and more.
Pixelated Apollo - A Worthy Opponent
https://www.youtube.com/watch?v=6eH1xA83LR0
Malakith Skadi - 35th Sunday Linebattle
https://www.youtube.com/watch?v=ICpBm3JQG9Y
Diplex Heated - Glosters In Battle
https://www.youtube.com/watch?v=Pa6P66QZKEY
Criken - Holdfast: The Nations At War Musical
https://www.youtube.com/watch?v=NS0JdIyuALQ
MMO - Holdfast: Nations At War
https://www.youtube.com/watch?v=kAlyMlifNtg
The Devil Dog Gamer - Musket Warfare
https://www.youtube.com/watch?v=I1fDUD8qU4g
Crews and regiments have also played a huge role in the success of the game’s launch. A big thanks go to each and every one of them for their support! We’d love to attend some of your organised events during our short breaks. You’re welcome to send us an invite to them.
That is all for today ladies and gentlemen. We’ll be ending our blog post here and continue with development. Once again, thank you.
You can join in the discussion for the following blog here and as always, may good health be yours.
- Anvil Game Studios
