Hellion – Patch v0.1.5
Yet another new update for Hellion. Patch 0.1.5 brings several new features and a number of UI improvements and bug fixes. Most importantly it enables the Match Velocity function and fixes a number of issues with the Random Outpost spawn option.
Space is deadly enough without having to worry about your ship drifting away from you while you are on a salvage run. Match velocity function should now become available once you slow down to about 2m/s relative to your target. Speed display on the ship’s HUD has also been reworked to show decimal numbers and help you more easily bring your speed down to desired values.
Another thing that many of you have noticed was that losing your ship effectively meant having to restart from scratch regardless of how many times you’ve invested into upgrading your home base. In order to fix this issue we have made a number of tweaks to the arena. First and foremost a new ship will now spawn near the arena every 30 min if there is no ship present. This will allow players who’ve lost their ship, but do not want to restart the game to use Random Outposts in order to obtain a new ship. To help with this all items found inside the arena will now respawn after a while if they were looted. Also arena life support systems are now constantly online to prevent loss of oxygen in the starting area.
Aside from these improvements we’ve done a number of fixes regarding common issues. You can find full patch 0.1.5 notes here:
Patch notes - Hellion - Version 0.1.5
New features
• Match velocity feature enabled (double SHIFT when the relative speed is less than 2m/s)
• Random outpost – a new ship will spawn near the station every 30 minutes if the previous one was driven away
Improvements
• Respawn option no longer disconnects player from server
• Random outpost - Items will respawn again after being taken away
• Audio settings for voice chat added
• Invite friend option – friend list should work properly now
• Docking inteface / HUD - relative speeds represented as decimal values
• Random outpost - Life support systems are always turned on and oxygen level in cargo set to maximum
• Items and systems now support different settings per scene
• Warp - camera shake reduced during warp
• Character names capped at 32 characters max
• When the game is started, it checks and auto-updates via Steam (if new version is available)
Bug fixes
• Canister to Cargo transfer – fixed.
• Invisible asteroid/module upon leaving warp – fixed
• Drill display – battery status/charge fixed and properly updating
• Drill display – multiple ore in canister display – fixed
• Life support panel should now show connected rooms properly
• No damage/kill in shooting encounters – fixed
• Invite to starting module was not displayed to invited player – fixed
