Hi everyone,
Welcome to the latest update of UDS. In addition to the new start screen, the new challange map and lots of new guns, I've added an alternative button mapping options. One option allows you to grab items by simply holding the controller close to the inventory and ofcourse there is an option using the grab button as requested.
I've found that in particular the " on collision" option work very well for the bow as well as the guns. In addition I added some force feedback to the inventory so you always know when your hand is near it. This helps being able to grab ammo and guns without having to look where your hand is.
By default the thumb option is still set. Try changing the option in the menu to test it out! I'd love to hear what everyone thinks so shoutout on the forums!
As previously mentioned this update contains the biggest addition to UDS yet, therefore I will up the price of the game. I've chosen to up it with 2 dollars bringing the full price to 3 dollars or the equivelant of this in your own currency. There will not be any further price changes untill alpha 0.5 as this price incorporates the guns, movement mechanic
Just to recap since update alpha 0.300 the following things have been added:
- New guns, Colt1911, MP40 and Thompson
- New maps, main lobby and a new challange map
- New button layout options, you can now choose to grab items from the inventory by just holding them close or using grab.
Bugfixes in this build:
- Fixed a nasty sound bug causing the gun to sometimes not make sounds,
- Performance improvements in the new sandstorm map.
As always please try the tutorial on the right to get an idea of the current controls. Also use the portals to start a map!!
