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Update a0.55: Improved death animations and tweaks

http://steamcommunity.com/sharedfiles/filedetails/?id=1332591824

I've worked on some improved death animations that make the transition for dead characters look more natural..well..magical really..

The point is that characters don't just disapear anymore instead they have a more logical transition.

Furthermore i've been trying to bugfix some bugs concerning the weapon holsers and holding items. It would in some cases happen that you'd be able to hold more then one item at a time. Or worse hold two guns in the
same hand. I've been able to resolve this somewhat. However, I suspect that there are specific cases where this might still be the case. It would help a bunch if players could mention these cases. It would make the search easier.

I know many are looking forward to the alpha puzzlemap. I'm really trying to get it at a stage where it's fun to test. But, we're not there yet. I will keep everyone posted.

Lastly, I know many people feel the controls can be improved. I am looking into this. A small example is that the menu now can be used by using both the grab and trigger button. I'm experimenting with doing this in more places such as the grabbable objects.

Kind regards,
Ray