Hi everyone
I hope everyone is safe and well. I wanted to keep everyone up to date on what I am working on for the next update. Currently I am mainly working on Three topics Singleplayer, Physics for hands and the airplane mechanics.
Singleplayer,

I am working on the flow of the first chapter of the singleplayer. Above a small image of a new map I am working on.
Physics for hands



I've worked on the hands in Under A Desert Sun with the result that they now no longer go trough walls. As you can see in the examples the fingers behave realistically when you touch a surface as well. I think this adds greatly to the immersion of the game and the difference is very noticeable compared to the old method where hands could freely move trough walls.
Airplane

I've worked on better airplane gauges. You now have several meters and such that give a more realistic few of speed, rpm, artificial horizon etc. I also added a enemy targeter because it's just handy to have. Before anyone starts..nooooo ...this is not super airplane sim accurate... I know.. but it serves the purpose of what I have planned for the singleplayer nicely.

I also added more enemies which will try and shoot you. You'll notice that they now keep more distance to you. In the first builds they would simply try and crash into you.
All these things and more will be released in Under a Desert Sun alpha 0.9.
Discord
If you like what you see. Found bugs during this early access phase or just would like to talk and mention ideas for the future of my game, we have a discord!:https://discord.gg/g5fK7Df
Kind regards,
Raymond