Lots of Bug fixes in this patch, happy to say that the build should be completely linear now, and players should have little unintended issue completing all scenes.
- Fixed issue with flickering screen as mentioned by one of our players on the bugs forum. This required single pass as opposed to multi passed stereo rendering
- Climbing Rocks in treehouse were not climbable - FIXED
- Lowered fling intensity from 1.18 to 1.12 which feels more natural
- No colliders on fox den logs - FIXED
- Dojo music is loud, turn it down - FIXED
- Should be able to spawn bow and arrow in dojo 3, still has issues deleting itself properly "before arrows were spawning too often"
- Fixed paragliding not showing up on the multiplayer server
- Fixed not being able to see other players on multiplayer
- Footsteps bug looping - FIXED
- Footstep noises added to dojo
- Replaced water in chapter 1
- Made entrance to chapter 1 grant access to paraglider upon entering, introduce aoni and added gate sequence after completing tutorial
- Treetop narrative sequence is now possible to reach. After beating all 3 dojos, meet blashm at the top of the treehouse and he will tell you about the land, and send you on a new journey.
This about wraps it up for the major bug fixes, next we will be moving on to filming our trailer and building new content in chapter 1!
Ps: big thanks to Trogodor for helping us troubleshoot and solve the render issue!