https://www.youtube.com/watch?v=m26MaS4DQxU&feature=youtu.be
Hello everyone,
Here is today's full patch log with our first weekly patch as promised!
- Added a playthrough for crafting, archery, woodcutting, and hunting
- All lighting and rendering bugs have been resolved
- Implemented new audio for traveling down into the wild
- All NPCs have a day/night cycle
- The bow stops wobbling when pulling it back for the Mixed Reality platform
- Pulling arrows from the quiver is now much easier
- Eating food will no longer cause you to spawn an arrow in your hand
- All dropped items are spawned back on their table
- Added voice overs to all characters
- When Arun, the hunter, stops he also repeats “come on now” audio clip
- Add meat drop asset that can be eaten and picked up
- Refined the Rhino’s fur
- Arun, the hunter, no longer freezes once you get to the first hunting checkpoint
- The yak no longer floats
- Removed black clipping plane
- Removed controller models
- Players will have to press the grip button once to hold onto objects and press again to drop it
- Time passes from day to night and night to day every 10 minutes
- Oculus version is now in parity with the SteamVR version
- Vive no longer has its aliasing issue
- Added an eating sound noise
Features in the pipeline:
Jumping
Cave Exploration
Trading
More in-depth hunting
And a mysterious new enemy.
Best,
The Sky Climbers Dev Team