This patch started with adjustments to user play-ability in order to help alleviate many issues that players ran into while learning the core mechanics of the game. We just recently showcased the game at the Play NYC expo and received a large amount of user feedback leading us to make many revisions.
Furthermore, we have decided that as a company with multiple projects in the works, it is best to handle this very ambitious game with less frequent but more significant updates. These will happen on a monthly basis providing major changes to the levels and user experience. Between those major updates you can expect to see smaller content updates based on what the dev team has been up to! Then at the end of each month a master changelog with all new contributions and features will be listed
Every scene was effected in some way and we have shown screenshots and descriptions below:
Zipline and water fall improvements with tooltips and lighting notifications
Made the first climbing obstacle significantly more manageable wth designated rock handles to grab
Garden of time redo with a larger map and new objectives
Garden of Time smaller obstacles and objectives
Not to mention we have a new website!
http://www.skyclimbersvr.com/
Stay tuned for the next update and thanks for all the helpful feedback so far!
