List of fixes in this patch:
- Removed controller models from every scene “these were required for the fling anywhere until now”
- Photoshopped any textures that needed to be polished or smoothed out
-Reduced texture density and shadow intensity which provides significant performance increases
- Made the entrance to dojo 2 much easier by moving the magnetic targets closer with ledges
- Made dojo 3 entrance easier by putting the magnet target platform on an angle
- Upgraded to unity plus and removed splash screen
- Made the broken bridge challenge on lithan easier by slanting the second bridge, and made minor improvements to the scenes asthetic with small rocks and plants
IMPORTANT: Last night we found out a player was having serious issues trying to run the updated build. The game would not run past the lobby scene, at which point a strobe effect would begin rendering the game unplayable. If anyone else has experienced this bug please report it with your system specs in the known bugs forum.
- To combat this render scale and super sampling settings have been leveled throughout the build which may stabilize stereo rendering for those using older chipsets/OS
Quick note: the hookshot mechanic is still under development therefore it may be inconsistent so using left touchpad to move while using the magpul makes locomotion much more consistent. Also when the bow and arrow are unlocked after dojo2 you can access it by grabbing behind your head and grabbing a second time to pull an arrow.
Thanks for playing, and stay tuned for updates!