0.935 - a multitude of fixes and refinements.
Experimental autopilot available on the in-flight menu, with glide pitch hold, level wings, altitude hold and 'steer home' functions. Selecting some modes trips out others that don't mix, but give it a try!
If you have had control problems, try enabling the autopilot, turn off level wings, and enable Altitude Hold (optional). This combination lets you steer, without worrying about up and down.
Altitude Hold manages your pitch and wing flapping to fly you roughly level, and climb you if you're close to the ground. Without this mode, it'll hold you at a sensible gliding posture, but won't stop you hitting the ground.
The autopilot works with all control methods, but there may be bugs lurking. Altitude Hold looks down, not ahead, and it cannot out climb a steep slope... in that case turn away!
Also in this new version:
1) Recreated Scotland terrain with no gaps.
2) Multiple start points for each map.
3) Prevent leaving the map area (the autopilot will engage and turn you around)
4) Birds on the title menu move smoother.
5) ... and the in-flight menu is overhauled.
VIVE Owners: Until I have first-hand access to a Vive headset, I am uncertain what you may experience with Aquila. The tutorial uses Oculus Touch models, but the trigger and D-pad are on both handsets and the behavior is compatible. Please look at the Videos section for an example of how you need to move your arms to flap effectively. :)