Sorry for the delay. The changes for non-vr were more fun than I could have imagined! So the changes are as follows:
- Better support for playing without a VR headset. You can play with a keyboard or an Xbox style gamepad. The keys are your usual WSAD, right shift to flap/take off, space to show the in game menu, cursor keys and enter to select options, and V changes view modes. The gamepad controls are the same and described in the tutorial. Additionally, the mouse can be used to control where you look. Holding the right button lets you move the camera in all view modes, middle button resets the view, while the left button flaps.
- I had been restricting the range that the game had been assuming to be a valid zone for motion controllers, and this was restricting some controllability in some ranges, mainly when playing with comfort mode off. This restriction is now lifted, so see how it functions now a few pressing SteamVR bugs have been fixed.
Fixes:
- Bald and Harpy eagles fixed to show a more believable neck length when in a view other than first person. The bald eagle in particular had looked rather too long, but this is fixed.
- Start options adjusted and fixed to launch the normal VR app, provide override options for Vive and Oculus, and finally a non-vr option. If you have SteamVR installed, it will start even when beginning the game in non-vr mode, but won't actually be used. If you're running without VR or SteamVR installed, you won't see anything impacting here.
The patch is live now, with a download size of 3.6mb. :)
Thank you for reading. I hope these changes allow users without VR to experience Aquila now. Please contact me with any feedback you wish to share.
Graeme
