Hey!!
We have a new patch.
The biggest changes: New available region. The desert. Also now you can choose difficulty at the beginning of the game.
Content
- Added new type of region with new enemies. Desert. You can find that at the beginning of the 3rd chapter. All enemies in this region have heavy armour, so bring lightning and 2H swords.
- New weapon for the thief. Backstab dagger. Bonus damage when striking from behind.
- Archer ability upgrade added: Fire arrow
- Mage ability upgrades added: Storm, lightning and Effret
- Cleric passive abilities added.
- Archer passive abilities added.
- Thief passive abilities added.
Functionality
- Added an option to choose difficulty. Medium will be slightly easier than the regular game before, hard will be slightly harder. We will keep tuning both modes to adjust difficulty.
- Now you can click on the name on the region to travel. Not only on the names at the bottom.
Balance
- Ydur's sigil now cost 1 blessing to cast.
- Various armours that were only usable by one character now can be used by multiple heroes.
- Multiple magic items have been moved to a different tier.
- After someone recovers from an stun, he will be stun immune for a short time, avoiding perma-stunning easily.
Bugs
- Corrected empty menu when you have 3 or 4 heroes and run out of food.
- Wrong Karma charms were displayed. -1 and +4 were swapped.
- Activating some abilities could cause random movement by the heroes.
- You could start the tutorial with both the mage and warrior.
- The troll was not attacking.
Minor Details
- After a combat now you get info about how much XP you are getting.
- Tooltips are not displayed when a fullscreen menu is open.
- Added correct name to Ydur's sigil ability, and tooltip explaining the ability.
- Armour I ability didn't have a tooltip.
- Corrected one option that could open the old portal travel menu, much less forgiving than the new one.
Visual improvements
- New background for the abilities menu.
- Added level up notifications.
- Some regions on the world map have been reworked.
- Hands in the graveyard now appear faster.
- Load menus now have a single message.
- Added new image at the beginning of chapter one, and removed two images.
