
Release day is here!!
This week we've done the final adjustments to have everything ready.
We also have added more content. On the image you can see our new water elemental :)
Content
- Water elemental, as consumable item and as spell for the cleric. Minor damage, but offers protection against fire, removes burning effects. Great combined with electricity. Not so much if you are using a lot of fire.
- Wind horn. Consumable that pushes your enemies and stuns them. Good for keeping your enemies at distance!!
- New combo. Use lightning on an enemy that is "wet" to get a nice result.
Functionality
- Now there is a notification to tell you that the Blackhorn Clan has started to move.
- Now you can replay the tutorial without using a new profile. Just in case...
Minor Corrections
- The hud of the "guests" to the group was not properly updated at the beginning of a combat. This caused that the dodge of the elf cleric that can join your group was not properly displayed.
- Some options where moved down. We have corrected them.
- Some improvements to the tutorial.
- Added Karma to help menu
- Added missing tooltip to the menuitem that provides the Focus ability
- Corrected Graveyard Tooltip. Now it displays the right resources.
- Moved backwards enemies in the "Free the prisoner" combat. That way the player has more time to reach the cage.
- Added some missing menu titles.
- Added tooltip to portal.
Bugs fixed
- The option to ask about the elven sickness was available without having the quest. Now this option is only displayed if the right conditions are met.
- Solved issue that caused that the player could not close the "free the gold stealer encounter" if he had the group completed
- Corrected broken image (Elf wine)
Balance changes
- Decreased dodge recovery for all enemies but elves. Now combats will be slightly easier.
Visual improvements
- Frost arrow now is easier to notice. It is a frost shard instead of a regular arrow with a minor ice effect.
