—— Client ——
[News] REFERRAL SYSTEM: now you can use your own friend code to invite your friends and receive some rewards when they reach the level 6 (the screen is accessible through an icon in the client placed under the X to close the game)
[Bugfix] Fixed a bug that didn’t made the warning screen concerning the first start of the game in alpha disappear
[Bugfix] Fixed a bug that didn’t allow to play the 2 tutorials one after the other without restarting the client
—— Game ——
[Function] In the game status screen (TAB) guardians and their status (dead/alive) are now showed
[Function] (God) (No-VR) It is now possible to select all soldiers alive simply by pressing the left ctrl key
[Function] Ilouase can no longer select or cast other skills while charging her 1° skill
[Change] Enemies now can not see the numbers of healing (+150, etc..) that invisible enemies receive
[Change] The spheres of Wyzo now position themselves exactly in front of him when recalled
[Balacing] Slightly increased the collider of the ultimate of Wyzo
[Balacing] Anais:
Movement Speed: 7.0 -> 6.0
Walking Speed: 5.5 -> 4.5
3° Skill:
Movement/Walking speed bonus: 50% at all levels -> 75% at all levels
Ultimate:
Now grants the 50% of the Movement / Walking Speed
[Balacing] Yokpull
1° skill: % slow: 20/40/50 -> 30/40/50 ; mana cost: 90/90/90 -> 90/70/50
2° skill: Danni AD base: 300/300/300 -> 240/240/240
%AD -> 10/25/25 -> 20/40/40
Stun (seconds): 2.5/2.5/4 -> 1/1/1
Stun (range): 3/3/3 -> 3/3/4.5
Ultimate: Basic AD damage: 600 -> 450
Pure damage for poison charge: 100 -> 120
[VFX] Implemented the area explosion of the first skill of Wyzo
[VFX] The outline of the sphere of the first skill of Wyzo is now more external
[3D] Enhanced the rotation of some of the movement animations of Jack
[3D] The camera of Wyzo is now slightly farthest from the character, to do not obstruct the players with the cloak when they take aim
[3D] The cloak of Wyzo does not shake anymore while Wyzo is walking
[2D] Now in the game status screen, the character played is more clearly highlighted
[Bugfix] The bullets fired from the skills of Jack now head towards the real targeted point
[Bugfix] The bullet of the 3° skill of Ilouase is only showed when the arrow is actually fired, not earlier
[Bugfix] Fixed a bug for which Vanadis couldn’t skill anymore if the implementation of her 1° skill was interrupted for whatever reason
[Bugfix] Now the tooltip values update whenever the tooltip screenshot is opened (left ctrl key)
[Bugfix] Yokpull ultimate doesn’t spawn anymore the hit effect twice
[Bugfix] Ilouase doesn’t go for a walk in the air anymore when starts attacking while she is running forward/back
