
EA PATCH #11.1
Hotpatch time! CC strikes again! (but can now be struck back)
Restart your games and pixel lobby servers to receive the new update. Verify your files to get the update instantly.
General
- CC invulnerability timings are now fixed up for real this time, and should therefore be consistently baitable/punishable across all characters.
- Fixed infinite install timer UI settings affecting all other modes.
- Dimensional rifts in caves have been repaired.
Arizona
- Debris created during Trample no longer slides forward during startup, only back.
Velvet
- Ice Cyclone now has a proper ending animation for both level 1 and 2.
Known Issues
- If Velvet gets hit by another Velvet's level 2, some specials may act particularly weird/disappear.
- 4D into j.A with tianhuo reads out to be 14 frames of startup before earliest possible hit, but it's actually 18.
- There are some situations where the damage mitigation of pushblock at low health does not kick in properly.
