Full Patch Log for 0.21.08.01
Major Fixes/Changes
• Added Anti-aliasing mode to graphics settings.
• Added DLSS support.
• Added DLSS options to graphics settings.
• Map Stands now show nearby Traders.
• Map Stands now show nearby Watering Holes.
• Fixed hand map showing complete map without being discovered first.
• Dedicated server death backpack limit changed to 8.
• Dedicated server death backpack lifetime changed to 60 minutes.
• Listen server death backpack lifetime changed to 90 minutes.
• Fixed Weaving Weeds Quest not progressing when gathering stones.
• Scraping option fixed on a number of items including Consumables.
• Server’s searching has been changed to populate UI on response.
• You can now filter servers by Players and Ping.
• Fixed movement action key rebinding issue.
• Fixed Pliers icon not being centered on the screen.
• Added Ambient Occlusion options to graphics settings.
• Rise Big Rad Town replaced with a new POI "Construction Site".
• Add new Tutorial Quest (Where There’s a Map There’s a Way)
• Craft menu items which craft in stacks now display the stack amount next to their item name.
• Fixed Hand Map being destroyed when being removed from hotbar if selected.
• Text Chat UI Improvements.
• Build Wheel now display building costs for each part selected.
• Added new item "Glass Fibres"
• Improved UI Scaling setting in game options.
Over the past month I have been experimenting with Unreal Engine 5 early access and Remnants and testing is going well, no major issues have been found and Remnants will transition to UE5 near the end of the year closer to the full release of UE5.
It’s my plan to start adding more languages to the game starting with RU this should be happing in the next month or two.
As always if you find any issues or bugs, please report them in-game or via the discord group, if their major issues or you wish to discuss them in more detail feel free to on the discord group.
Thank you everyone for your support and feedback.
