These are the aggregated patch number from a successive series of minor patches. A larger patch and the Experimental Grid-Based Battle beta is coming soon.
- Battlefield Necromancy now has a more smooth power curve. The power of the raised forces is based on Necromancy and War mastery (weighted 3 to 1)
- Tweaked the cost of Liches to be significantly lower and increased the unit size to 5
- Increased the Hit Points of Vampire from 8 to 16 and the unit size from 32 to 40
- Fixed a number of text errors
- Fixed Breath of Life not being researchable
- Fixed the upkeep projection logic not correctly incorporating free upkeep effects
- Fixed a persistence bug affecting resource sites during upgrades
- Fixed some effects not having their duration ticks processed after saving and loading a game
- Fixed a bug where ressurection effects would bring the character back to life, only to have them die almost immediately after
