- Fixed a bug causing character portraits to be incorrectly tinted on tooltips
- Fixed a crashbug related to calculating character travel requirements for some task assignments
- Fixed a bug where generals and officers of disbanded/destroyed armies would keep the no longer valid assignment until reassigned
- Unit experience now provides stat bonuses and special abilities (randomly chosen on advancement). They will advanced from level 0 to 10 as experience points pass the following thresholds: 10, 25, 50, 80, 125, 200, 300, 500, 750, 1000. Note that not all units are capable of gaining experience.
- Battles now provide unit experience based on the magnitude of losses suffered and casualties inflicted.
- Sieges now provide unit experience. Additional experience is gained if the siege is led by a General with Siege Master (amplified if the General has Train Troops or Mentor).
- Wizard Trait: Farsight now gives a world-level ability which explores a province, or finds one or more hidden sites (if such exist) if the province is already explored. This ability has a 16 turn cooldown.
- News and updates
- Wizards and Warlords
- Patch 0.9.145.1
Source: Steam Community (opens in a new tab)
