
Hey Everyone,
Paul here. It has been a whirlwind for everyone since we launched the alpha systems test in March. We’ve been soliciting feedback, bug reports, and acting on all of it in the intervening months. All of the comments we have received from you have helped us make the game better and brought us to this point - the release of the beta build.
We’re excited because this time so many more of you get to experience playing the game for yourselves. The beta has a roughly 4-5x larger player base, and that’s something we’re very happy about. We’re thrilled for those of you who finally get to try the game out for yourself, and we’re looking forward to your feedback.
And there’s a lot of feedback to provide. The beta is a big slice that takes you through the beginning of the story, introduces you to the game’s core systems, and then lets you go play in that world for a little while. Character creation and customization, combat, exploration, puzzle solving, and (of course) dungeon crawling all await you. A list of known issues can be referenced here.
For all our fans, the release of the beta means that we are that much closer to our newly announced September 18th release date for the game. That’s almost upon us, so expect lots of news in the near future!
Until Next Time,
Paul Marzagalli
Public Relations & Community Manager
@phimseto
