Hello guys and gals, company mouthpiece Dave K here once again to bring you the score.
Customization is the beating heart of the Fire Pro Wrestling series. Today I’m going to talk about how we’ve overhauled Edit Mode and explain how to share your creation over the Steam Workshop.
[EDIT WRESTLER]
Newcomers may not notice the improvements but we've made the system more user-friendly. Now you can preview the wrestler from the front and back (as well as do a 360-turn around of individual parts). On top of 4 costumes per wrestler, you can now adjust the size of individual parts (head/torso/arm/hand/leg). But the biggest change is how layers are handled.
It’s easier to explain if we look at a real example with my favorite bruiser, “Suplex Hurricane” Max Bertrand. His shoe is broken up into 4 layers: The “body” of the shoe, the soles, the stripes and the laces. In previous Fire Pros, all these pieces would have been a single layer and adjusting the color a particular element was a matter of trial-and-error. Now you can easily edit the color of each layer AND there’s even a RGB color picker that allows you to copy/paste colors between layers.
The new system will give you greater freedom than ever before. If you need proof, look no further than “Sergeant” Steel Johnson’s camo pants. And if there’s a design element that’s sorely lacking, let us know!
[STEAM WORKSHOP]
Operating the Workshop is so simple you could do it trapped in a headlock. You can both upload and download items from within the Edit Mode menu.
When you upload an item, you’ll be able to include a description, revision notes and search tags. To download an item, simply subscribe to it and restart the application. Once subscribed to an item, any updates will be downloaded automatically. You can even use these edits as the base for your own creations!
I’d show you examples of our test uploads, but the testers aren’t pro CAW creators. That’s why I’m counting on you—yes, you reading this!—to help populate the Workshop with the champions of tomorrow, today. (OK, technically the game doesn’t launch until July 10, but you know what I mean.)
Until next time, stay strong.
-Dave K [img]
