Updated Unreal to 4.19.2 (If you encounter new bugs please inform us on our Discord)
In the first patch after the introduction of the crafting system we did some tweaks to make sure you get more varied rewards (not mostly fingernails anymore)
-3 times higher chance to get an item
-2 times higher chance to get a higher quality ingredient
-2 times higher chance to get a special map ingredient
-Added 3 new Hunter items and a new secret prop
-Changed: Improved Prop Sound System. It’s more stable now and has way less bugs
-Changed: Optimized rendertarget memory usage
-Changed: Enabled Temporal Upsampling to improve visual quality on reduced screen percentage
-Changed: Increased range of the melee attack
-Changed: Increased HP of the fish props
-Changed: Visibility of the Blockingwalls on Fiskersted should be more present now
-Changed: Skin slot buttons will now show the currently selected skins
-Changed: Increased the amount of listed games in the server browser from 64 to 100
-Fixed: Win Bonus XP was not working in Mobification and Hunt a hag
-Fixed double characters in customization menus
-Fixed: reapplied an older Fix which should greatly reduce crouch spam bugs
-Fixed camera material of the Tourist skin: it should no longer be black in the skin selection
-Fixed: Instead of showing an empty drop, the cauldron will now remain full when the server item grant doesn’t work.
-Fixed: Receipt drops will be shown correctly instead of two time.
-Fixed: Decoy will be properly cancelled by the garlic (magic blocker).
-Fixed: Prop highlight won’t stay when transforming from witch into a prop.
-Fixed: The Recipe of the ‘Slice of Pizza’ was not working properly