Engine:
- Updated Render Engine (Ogre3d).
- Updated GUI Engine (MyGUI).
- Updated Physics Engine (PhysX).
- Updated PBS Shaders.
Bugfixes:
- Fixed bug causing Blood shader to appear when playing in Hardcore.
Optimizations:
- More optimizations on the stuttering, the game shouldn't stutter when loading the map alone, it stutters now only when loading cities OR when it gets to 20h00 and 04h00 (we will work on those too in the future).
Server:
- Removed GUI, making it compatible with Windows Server and with machines with no GPU.
Balance/Gameplay:
- Added a few tutorial hints.
- Clothings now have some randomness to their statuses.
- Removed commemorative hats from classes.
- Increased NPCs' HP.
- Added more soapberry trees (they didn't spawn in canyons).
- Increased hunger and thirst rate (while idling or running).
Upcoming stuff:
- Some fixes and changes to the shooters' and wolves' AI.
- Rifles.
- Teas (items with effects over time).
- More optimizations.
Known issues:
- Sometimes the game won't load cities or forts, you need to reconnect to the server to make it load.
- Animation glitches (freezes, T posing).
- Line in the nightsky dividing a brighter area from a darker one.
