Ran into some issues with save statues, working on those still. In the meantime, here's the new items for Spellsword and Adventurer, 6 in total.
List of Changes
- Warrior Stone Stun axe now uses 2 axes (instead of 3) for the first level, but has shortened range
- More checks to make sprite pets not break scripted scenes
- More random story events added to Paladin
- New pets and rooms added
Adventurer Items
- New Weapon: A dagger that backstabs and can be thrown like the Cultist dagger. Takes slightly less energy than the Cultist dagger, and the + version takes even less energy.
- New Lantern Item: Bombs. Toss one and run. Does 15 damage, with + version doing 20 damage. Stuns and devastates packed groups, but can be awkward to use due to the fuse.
- New Amulet: Calls multiple bolts of lightning from the sky that strike in intervals. Takes 2 amulet charges to use. Calls down 2 lightning bolts, + version calls down 3.
Spellsword Items
- New Weapon: Power attack changes to a slicing wave of water. Will damage and stun one target maximum over a long range. Also nullifies magic and projectiles. + version takes less energy.
- New Bracers: On hit, casts haste on the player. 3 seconds, + version is 4 seconds.
- New Scrollcase: Takes more energy to dash, similar to the Blink. Dashing leaves a brief field behind. If an enemy spell hits this field, it will nullify the spell and cast haste on the player for 1.5 seconds. + version lasts for 2.5 seconds.
Let me know what you think of the new items!
