New Update! This one adds new items for Renee the Rogue, and then some fixes and changes. Coming up are the Mage and Cultist items, and also a new way to spend gold. We are also working on a new gameplay mode.
Let me know what you think of the new Rogue items! Depending on feedback, I have some ideas to tweak them.
List of Changes
New Rogue Items
- Dagger: This dagger has a 50% greater attack range than normal daggers, but attacks slightly slower.
- Upgraded: Loses the attack speed penalty
- Armor: Whenever you enter stealth, you get a haste effect for 50% of the stealth duration. This includes things like the Mirage Dagger and Hush Slippers.
- Upgraded: 70%
- Boots: Instead of doing an immediate stun, you will place a magical bomb on the enemy that will detonate in 5 seconds. The explosion will stun anything it hits, nullify enemy projectiles, and inflict 10 damage. This still works on enemies that have been defeated.
- Upgraded: Bigger explosion
Other Changes
- Fixed a bug that would make save files not work due to a faulty safety check
- Experimental change that makes the game load slightly more slowly, but also cuts total memory usage down by half
- Miner enemies now no longer instantly get out a new boulder if they no longer see you. Now they take about 6 seconds to get another boulder out. Formerly, using stealth in front of them would usually get you a boulder in the face
- New rooms and events
