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v1.003 update is now live

We've just rolled out an update which fixes a number of bugs and implements a few quality-of-life improvements when interacting with hotspots and items in the game world. A couple of puzzle clues which were, frankly, too obscure, have also been improved.

Thanks everyone who reported bugs and provided us with feedback on a number of gameplay elements!

Details as follows:

  • Increased size of various hotspots.
  • Improved visibility of some hard-to-see items.
  • Multiple UI improvements and bug-fixes, including confusing overlapping UI
  • elements, and multiple bugs associated with inventory/notebook/map usage during any puzzle close-ups.
  • Added missing pathing blocker in a critical location.
  • Added toggles for bloom and "sun shafts" under video options.
  • Windmill: Fixed windmill key not appearing in certain circumstances.
  • Cave: Reworked stone dials clue note.
  • Cave: Reworked wooden device nail "instructions".