Among the Innocent: A Stricken Tale

Zero Degrees Games

Released
Feb 14, 2017
Platforms
Last updated
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Updates & announcements

15 posts
  1. Developer post

    Price drop!

    It's been exactly 14 months since Among the Innocent: A Stricken Tale was released. During that time (and indeed, since development began on the game), first-person adventure games have come a long way, and I've decided to drop the price of Among the Innocent by 20% (give or take

  2. Developer post

    v1.005 patch is here

    I hadn't planned on issuing an update so soon, but a problem with the padlocks cropped up (which may have been a result of the previous patch) which I wanted to address as soon as possible. I also had a few other small updates and fixes in the pipe so I thought I'd include them a

  3. Developer post

    v1.005 patch is here

    I hadn't planned on issuing an update so soon, but a problem with the padlocks cropped up (which may have been a result of the previous patch) which I wanted to address as soon as possible. I also had a few other small updates and fixes in the pipe so I thought I'd include them a

  4. Developer post

    v1.004 update is up

    This is a small update to improve a few quality-of-life issues that have come up repeatedly in reviews and feedback (thanks everyone!). Hopefully this will reduce frustration caused by a couple of puzzle interactions, without being too "hand-holding". Fixed a few incorrect item s

  5. Developer post

    v1.004 update is up

    This is a small update to improve a few quality-of-life issues that have come up repeatedly in reviews and feedback (thanks everyone!). Hopefully this will reduce frustration caused by a couple of puzzle interactions, without being too "hand-holding". Fixed a few incorrect item s

  6. Developer post

    v1.003 update is now live

    We've just rolled out an update which fixes a number of bugs and implements a few quality-of-life improvements when interacting with hotspots and items in the game world. A couple of puzzle clues which were, frankly, too obscure, have also been improved. Thanks everyone who repor

  7. Developer post

    v1.003 update is now live

    We've just rolled out an update which fixes a number of bugs and implements a few quality-of-life improvements when interacting with hotspots and items in the game world. A couple of puzzle clues which were, frankly, too obscure, have also been improved. Thanks everyone who repor

  8. Developer post

    Upcoming changes and fixes

    Hey folks, we've had pretty consistent feedback about a number of interactions and some wonky puzzle design in the game, and will be addressing these problems as soon as possible. Here's a spoiler-filled list of things we're going to start working on for the first major update to

  9. Developer post

    Upcoming changes and fixes

    Hey folks, we've had pretty consistent feedback about a number of interactions and some wonky puzzle design in the game, and will be addressing these problems as soon as possible. Here's a spoiler-filled list of things we're going to start working on for the first major update to

  10. Developer post

    Hotfix 2

    Another few quick fixes before we get onto the bigger stuff. Mostly aimed at smoothing out some interactions and exploration inside the cabin. Corrected marble/binoculars closeup images. Better indicated marble maze starting point. More clear prompts for getting the fire started.

  11. Developer post

    Hotfix 2

    Another few quick fixes before we get onto the bigger stuff. Mostly aimed at smoothing out some interactions and exploration inside the cabin. Corrected marble/binoculars closeup images. Better indicated marble maze starting point. More clear prompts for getting the fire started.

  12. Developer post

    Hotfix 1

    We just released a quick patch to take care of two issues! Fixed disappearing padlock in cabin. Change barn door mechanics (now click/shift instead of drag) to avoid potential audio bugs. (Please note that this might cause a few odd issues with the barn door on existing saved gam

  13. Developer post

    Hotfix 1

    We just released a quick patch to take care of two issues! Fixed disappearing padlock in cabin. Change barn door mechanics (now click/shift instead of drag) to avoid potential audio bugs. (Please note that this might cause a few odd issues with the barn door on existing saved gam

  14. Developer post

    Launch day!

    The day has finally come: Among the Innocent: A Stricken Tale has launched on Steam! This marks the end of 19 months of development, but is only the beginning of the long road ahead for the Stricken Tales. Over the next few months, we're going to work on Among the Innocent's most

  15. Developer post

    Launch day!

    The day has finally come: Among the Innocent: A Stricken Tale has launched on Steam! This marks the end of 19 months of development, but is only the beginning of the long road ahead for the Stricken Tales. Over the next few months, we're going to work on Among the Innocent's most