Art of War: Red Tides was online again at 8th June. And there will be no wipe of progress any more.
It is a fair multiplayer strategy game that will allow different teams to battle against each other on multiple platforms (e.g. PC, iOS, Android, etc.). And all the players around the world can play the game on the same server.
Since we have confirmed that this time players’ game progress will be saved, we understand that your concern then goes to the following two things:
- What had been changed?
- How to get on the Global Leaderboards?
Compared with the beta version, this one is different in the following four aspects:
- Monetization is a must to sustain our service, so we added in-game store. But again, it will sell neither exclusive items that could influence the match, nor in-game coins. That is to say, victory or failure has nothing to do with the purchased items.
- We have made tremendous changes on A.I., matchmaking and units/Commander Skills. Generally, units become smarter with more efficient damage output. And you will be matched with opponents of similar level to guarantee your win ratio. Also it would be impossible to achieve victory by only spawning one kind of units. We hope that these changes allow you to play smart.
- You can better understand the whole battle even if you are a new comer, as you can easily identify your own troops, remaining units and KD (Kill/Death). These can help you learn how to strengthen units collaboration and overwhelm enemy units.
- The dev team upgraded the game server to allow commanders from all over the world to either team up with or fight against each other smoothly. However, if you meet stutters/lags, please tell us in Community or send us emails. We will continue to optimize the game.
How to get on the Global Leaderboards? Here are three tips:
- Create Clan and invite other commanders to join you, so that you won’t fight and level up alone, as the higher the rank, the fiercer the competition will be. Though the functions of the clan system may not meet your need, you can still team up and communicate through it, which may help you get higher rank on the Leaderboards.
- Set a small goal, level up on local Leaderboards first, and gradually march toward the elite global rankings. The Leaderboard has also been optimized based on this idea, so you can check your rankings among both local and global players.
- Purchase skins. Enemies may get petrified by your dazzling unit skins, and the victory is yours!
Your help is urgently in need:
- The balance and difficulty of a multiplayer strategy game are vital, so we hope you commanders actively discuss and share your advice and opinions. The more feedback the dev team can collect, the better decision regarding game optimization they can make.
- It is impossible to guarantee that no bug and error exist in the game, especially when the version has just been online. So if you meet any problem, such as stutters/lags, errors, something invalid, or even game crash, please report to us on forums or official Facebook page, or send emails to [email protected]. We will try to solve them as soon as possible.
- Due to the limited staff and limited English proficiency, the English version is not so English for the English-speaking commanders. We will collect your advice to work out a better English version. If you have better solution, please let us know.
- If commanders whose native language is neither Chinese nor English are willing to offer help in localization, please let us know. We hope to forge the most satisfactory localization of the game together with you.
No chat any more. Let’s get ready to RUMBLE!
