Change Log
- Your program load-out in the action bar will now save between levels. As soon as you open your Program Library, it will autoload your last set-up. Note when you sell a program in Haven, it will automatically empty your action bar.
- Removed the buttons from the action bar. Players can now fire the program by clicking the icon instead.
- Rebuilt the grav-lift mechanics to prevent collision errors.
- Can now skip the log-in cinematic with the enter key.
- To help balance out the slowed down time-rate in the real world, the daily quota has been increased by 25%.
- Added the Root Access button to the Hud. Root Access allows the player to enter commands and perform special actions. For now the available commands are: -"run [BruteForceAttack]" which can be entered with a UVP open. It autofails the password lock, and spawns an IC. The IC is then stunned for 5 seconds. -"spoof_user [username]" which can be used to escalate your privileges within a system when inside a User Information node. -"search [admin]" which can be used inside the Confidential Files to locate the username of the System Admin. *The number of commands will be expanded later.
- Added System Privileges. Players start with Guest privileges, but can use the Root Access to spoof user accounts and gain either User, or Admin priviliges. -Guest Privileges grant no special benefits. -User privileges grant free access through checkpoints on the second floor, and immunity to traps in the second floor. -Admin priviliges grant free access through all checkpoints, and immunity to all traps.
- Integrated traps into all systems. Traps either deal damage directly to your Matrix Cohesion, or increase the System Heat. Traps can be revealed / disarmed by an opposed test when using your Analyze program. This gives Analyze value outside of combat, and a reason to have higher level programs.
- Fixed a bug where players could keep making programs when their limit is reached (players are limited to 20 programs).
