Change Log
- Added the Trap-Disruption subroutine to player's default subroutines.
- Fixed a bug where the trap programs had no associated cost / difficulty.
- Fixed a bug in Oracle that caused the wrong amount of Bits to be added when using the "addbits []" command, and sometimes no Bits being refunded when using the "removebits []" command.
Hot-bar retention, and the Haven merchant are in the works and should roll out in the next couple days.
