Change Log
- Getting defeated in combat now costs twice the Neural Stress as normal.
- There is a zone where you first log into a system where it is "safe to log out". Logging out while in this area will cause half as much Neural Stress as normal.
- Resting now heals 12.5% Neural Stress per hour (up from 10%).
- Oracle now runs in a window instead of fullscreen, and is better scaled for lower resolutions. Fixed several bugs caused by the last update.
- Replace all the elevators in Systems with grav-lifts. Simply stand in the center and jump, and it will carry you up a level.
- Fixed a bug that messed up the player animation after using a program.
- Fixed an issue where players could leave bits behind if they exited Oracle without removing their bits first.
