Hello Hackers. This update is actually an entirely new copy of the game on my end, (after the events of The Great System Crash). This means the update will be a fair bit larger because it overwrites all different files, not necessarily just the ones I patched. I have tested everything, and it "seems" to be working just fine, but it's hard for me to get a real feel for it, so let me know if there's any issues.
Change Log
- Fixed a bug/exploit that could allow players to bypass checkpoint gates.
- Decreased the speed of lifts in Systems and in Haven. You can stand directly under a lift as it's descending and it will "pick you up".
- Fixed a bug where new contracts would be offered every time the contract list was opened.
- Looking into the "CPU Heat Reset-actually-making-systems-harder" bug, I found an underlying issue prevalent throughout the game, so I had to rework a dozen or so mechanics. Not only does this fix the CPU bug, but also several bug where things weren't working as intended.
- Set the minimum program rating to 1 (was previously 0).
- Fixed an issue with the Datamine Virus not being unlocked as a reward. If you missed the reward, it will be added automatically after you start helping Valentino with the client, the next time you load the home level.
- Fixed an issue with sending an email, where you could re-open and re-send an email multiple times.
- Clicking the action buttons under the hotbar will now properly Que actions.
- Fixed a bug where the first attack program you ran every level was automatically countered as if an IC had ran a Deflect subroutine.
- Changed default windowed mode to bordered, so the game window can be moved.
