Change log
Gameplay
-Added diplomacy in preparation for the upcoming single player mode
-Added personality traits to NPCs, which are used for diplomatic decisionmaking
-Added skeleton single player campaign mode; it is still in alpha, so you might not see it in your version
-Improved projectile collision detection on clumped up units which was introduced by disabling local avoidance
-Fixed a bug which prevented new matches from starting correctly
-Fixed a bug which gave players a head start on consecutive matches
-Removed cost of soldiers
-Reduced rate of income
-Removed wave movement from arrows
-Increased arc and velocity of arrows to make them more distinguishable from regular bullets
Visuals
-Changed the look of various arrows
Audio
-Muted death sounds on game over
Pathfinding
-Disabled local avoidance, it caused desyncs in multiplayer
Performance
-Reduced memory allocation during gameplay a little, hiccups are still there, tho
UI
-Added dropdown menus which enable the player to change the look and weapon of bodyguards and their player character
-Added icons for primary and secondary fire modes and their standard key binding; Those will change according to selected weapon in a future update
-Cleaned up the ui and added buttons to show or hide panels which are currently irrelevant to the user
-Removed buttons from the technology panel which are currently not in use
-Added support for diplomacy overview, diplomatic events and diplomatic actions
-Fixed a bug which made certain ui components unresponsive on consecutive matches
Capture The Flag
-Fixed a bug which moved the flag outside the map
-Fixed a bug which made it impossible to return your own flag
-Changed AI of the flag carrier: They now also try to return their team's flag to avoid stalemates
Escort
-Added decorations to each destination
-Fixed a bug which prevented scoring
Input
-Replaced the input interface with a more robust system supporting a variety of game controllers and buttons; needs more testing, but we feel more comfortable with this system in place.