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Update to v.0.1.3

Change log

Game Modes
-Added a new game mode: Coop Crawl
-Added a new game mode: Coop Unbeaten

Coop Crawl
-Primary Objective: DO NOT DIE! There is no respawn!
-Primary Objective: Capture every objective on the map
-Secondary Objective: Increase your score by killing enemies
-Note: After capturing an objective, enemies start spawning there
-Capturing an objective kills all enemies in close proximity
-Unit production and player respawn is disabled
-At the end of the match your personal score is uploaded to the leaderboards
-Objectives cannot be recaptured

Coop Unbeaten
-Primary Objective: DO NOT DIE! There is no respawn!
-Secondary Objective: Increase your score by killing enemies
-Secondary Objective: Capture every neutral objective on the map to increase your score and fortify these positions
-Capturing an objective increases wave strength of your enemies
-At the end of the match your personal score is uploaded to the leaderboards
-Objectives cannot be recaptured

Gameplay
-Added support for the new game modes
-Adjusted FOV and camera distance to get a closer look at the action
-Increased scaling of player characters to make them stand out from the crowd

Visuals
-Added an effect which is played when capturing objectives in Coop Crawl
-Reduced the amount of lights in the scene a little
-Terrain: Replaced 2d grass with 3d models

AI
-Fixed a bug which would prevent bodyguards from moving in certain situations

UI
-Disabled buttons which are not supported by the current game mode