Change log
Artstyle
-Changed the art direction of the game to be more cartoony improving aesthetics and image acuity
Gameplay
-Added the ability to zoom in and out a lot using the mousewheel
Visuals
-Improved support for team colors on characters
-Disabled the outline effect on units inside the crosshair for now
Terrain
-Removed grass for now
-Changed texture size to accommodate for the new artstyle
UI
-Fixed a bug which prevented users from going through the tutorial a second time in the same session
-Changed the loading screen to show a random character portrait along with tips for the currently loading match
Misc
-Various smaller bugfixes
-Made some changes to how FOW is processed; needs more testing and a performance pass