Ok so you know a major build is coming real soon (like in the next few hours) and we would just like to give a heads up to everyone on what to expect over the spread of the 0.2.x cycle
Creepy geishas and upgraded enemies! For a start, we'll see the entry of a new enemy - the robo geisha - and better textures and animation for current enemies. Do excuse us if they are still not as smart and nimble as they will ultimately be. We are constantly improving on the AI and soon they should be smart enough to give you a real challenge.
Dismemberment! You've always wanted to chop up the enemies you sickos, so wish granted!
New locations! We are bringing 2 spanking new locations to you in this update! What they are we will keep our mouths stitched for now (although you can probably guess by visiting our Facebook page). What's exciting about one of these new locations is that it is procedurally generated, meaning to say that every time you visit it, it will be different! Is that cool or cool?
We also know you guys are expecting a story line so that will be in the 0.3.x build. Currently we're working on the final draft and once we are happy with it, we will be weaving it into the game.
All of us here are very very excited and we can feel the good love out there. You have our word that we'll do our best not to disappoint.
It is inevitable that you may find some bugs here n there and we hope that you can continue to help us spot them and name them in the forum so that we can squash these pesky little critters!
Bye for now!
