
## 0.6.1 (2017-10-12) - Build 78
- The Assassination game mode is back!
- After slaying a nominal amount of enemies, the Daimyo spawns.
- While the Daimyo is still alive, he will be supported by an endless stream of troops.
- The Daimyo has a variety of deadly abilities that demands mobility and reaction to survive.
- Added Shinobi difficulty - because real ninjas are untouchable.
- Added new map : Cemetary.
- Added new map : Corporation.
- Added new enemy type : Sumo.
- Charges towards you if you're on the ground.
- Has a bionic limb capable of devastating combo attacks at close range.
- Can enter a defensive mode, raising his damage reduction significantly.
- Added map modifier Brawl : Area is occupied by Sumo.
- Added map modifier The Lords : Two Daimyos will spawn instead of one (Assassination).
- Added map modifier Surge : 2 additional waves will spawn (Wave).
- Added map modifier Cornered : Game mode duration is increased by a variable amount (Survival).
- Added map modifier Gravity : Max jumps is reduced to 1.
- Added Kunoichi sounds
- When cloaked, Kunoichi can now lay proximity traps
- When triggered, depletes the player's chakra and imposes a chakra recovery speed penalty
- Traps will time out after 60 seconds and can be destroyed by player attacks
- Bushi will now release Blade Waves if they are unable to path to you after a certain time.
- Bushi now has an occassional sidestep animation when engaged.
- Increased overall maximum enemy density on procedural maps.
- Reduced spawn chances of Toros, Geishas, and Kunoichi.
- Fixed UI text overflow when investing over 999 skill points.
- Fixes for relic level UI text overflow.
- Fixed fabricator drop rate.
- Temporarily removed Street map - we will be overhauling this map.
### Co-op
- Co-op has been added into the public build.
- After ending a mission, players will remain in the same room.
- Added Quick Play button (finds an open game in your current region).
- Will now spawn elite enemies as well.
- Can pick a random map and objective.
- Fixed clients being unable to see sniper's laser pointer.
- Fixed game difficulty not being set correctly for connecting players.
- Fixed Plasma Blade errors.
- Fixed downed players not having gravity and being unable to be revived in mid air.
- Various other small bugfixes.
## Arcade Mode (for partners with VR arcades, demos)
- This mode streamlines the game and normalizes the difficulty.
- Toggled in Settings > Integrations > Arcade mode (for partners).
- Disables relic/resource drops and turns them into life/ammo.
- Disables progression.
- Before starting the mission, you can select your player class, which switches your loadouts.
- Fixed difficulty tier. Only the difficulty level can be selected.
- Removes all menu options (loadout/relics/skills/armory) except for missions.
- Removes all transitional UI like rewards and news pages.
- Displays a counter displaying time since startup on the upper left

