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v0.03 Release

Thanks for hanging in there everyone, it took a bit longer than anticipated. Our main focus this release was to get some of the survival/crafting elements in place to build upon in the future. As always we're looking forward to getting your feedback and helping us to identify bugs and/or annoyances. Remember, this update will blow away your previous save state. Enjoy the update everyone!

For some directions on how to use some of the new features check out this video: https://www.youtube.com/watch?v=ITervHsU8rk

Important changes in this release:

First Iteration of Crafting System includes Campfires and Shelters(these will have more functionality in future releases - fast-travel, etc)

Directional Hit Reactions(example: TRex can get knocked back from Steg tail hit) with damage spots, Utahraptors will get knocked back by hits, etc.

Revamped Inventory UI with crafting, map, objectives, help screen

Containers System used in Corpses, Campfires, Shelters

Meat Harvesting from small creatures and dinosaurs

Meat Cooking on fire

New Cerat Anims

Improved Pistol Textures

Two new small AI, Leaellynasaura and Compsognathus

New hand gestures

New Engine Version(resolves audio bugs, graphical improvments)

Items now pickable underwater

New rock models and terrain textures

Many new sounds.

Many other bug fixes, tweaks and optimizations