Hey Everyone,
Thanks for hanging in there, took at bit longer than expected.
NOTE: Some of the new objective system was accidentally excluded from our build process and didn’t make it into the release. Part of this is the missing panel in the inventory menu. We’ll be releasing a patch tonight to fix this.
Saving/Load – Loading/Saving can be done from the menu. After dying simply choose to load game or new game. There is one save state right now, we’ll add multiple in the future so just be careful when saving. Do it only when you’re in a safe spot….or what you think is one. :)
Objectives – This is the first version of our Object System so it will transform a bit in future releases. You can view objectives in the inventory menu(now tab was i) and may see objective markers on screen if there is a marker for that particular objective. All objectives are temporary right now, these are not going to be the exact objectives in the final game but there could be some similarities. In future updates new objectives will be added and some may even be removed.
A new gadget was added which can give you a view of the map. It’s still a work in progress so a lot of functionality has yet to be added. Be aware when using it, it will drain your battery power.
50+ Bug Fixes – Too many fixes and tweaks to list. If you are still having any major issues please let us know.
Please keep the feedback coming in, even if we can't reply we read it and it helps. Your screenshots and videos saved us a great deal of time in finding and addressing many of these problems so thank you.
Known Issues:
Saving when holding the Knife or Crowbar will cause them to not appear properly after loading. They are still functional just don’t appear on screen properly. Picking up something, selecting a pistol or swimming will bring them back.
There are also some minor sound issues that can creep in, especially after saving/loading. These usually correct themselves within the first minute.