Thanks for hanging in there everyone, it took a bit longer than anticipated. Our main focus this release was to get some of the survival/crafting elements in place to build upon in the future. As always we're looking forward to getting your feedback and helping us to identify bugs and/or annoyances. Remember, this update will blow away your previous save state. Enjoy the update everyone!
For some directions on how to use some of the new features check out this video: https://www.youtube.com/watch?v=ITervHsU8rk
Important changes in this release:
First Iteration of Crafting System includes Campfires and Shelters(these will have more functionality in future releases - fast-travel, etc)
Directional Hit Reactions(example: TRex can get knocked back from Steg tail hit) with damage spots, Utahraptors will get knocked back by hits, etc.
Revamped Inventory UI with crafting, map, objectives, help screen
Containers System used in Corpses, Campfires, Shelters
Meat Harvesting from small creatures and dinosaurs
Meat Cooking on fire
New Cerat Anims
Improved Pistol Textures
Two new small AI, Leaellynasaura and Compsognathus
New hand gestures
New Engine Version(resolves audio bugs, graphical improvments)
Items now pickable underwater
New rock models and terrain textures
Many new sounds.
Many other bug fixes, tweaks and optimizations