Developer postOriginal post (opens in a new tab)

Early Access 1.7.0.1 Beta Minor Update

Hey guys, we’d like to thank everyone who’s participating in the beta for providing feedback, here’s some issues that should be fixed in this update.

Change log

  • Added a second handle to the heavy machine guns which allows for significantly easier gun placement rotation.
  • Fixed an issue where one of the new merchant ships could not be target locked.
  • Fixed an issue that prevented the battleship from spawning.
  • Fixed an issue that could cause the 88mm shell casing to occasionally get stuck in the deck gun breech.
  • Increased machine gun damage applied to the bomber.
  • Reduced damage caused by plane debris hitting the submarine.
  • Improved splash sounds.
  • Improved plane death behaviour
  • Torpedo Data Computer will now warn if the locked target is out of range
  • Fixed mission numbering labels.