Hey guys, we’d like to thank everyone who’s participating in the beta for providing feedback, here’s some issues that should be fixed in this update.
Change log
- Added a second handle to the heavy machine guns which allows for significantly easier gun placement rotation.
- Fixed an issue where one of the new merchant ships could not be target locked.
- Fixed an issue that prevented the battleship from spawning.
- Fixed an issue that could cause the 88mm shell casing to occasionally get stuck in the deck gun breech.
- Increased machine gun damage applied to the bomber.
- Reduced damage caused by plane debris hitting the submarine.
- Improved splash sounds.
- Improved plane death behaviour
- Torpedo Data Computer will now warn if the locked target is out of range
- Fixed mission numbering labels.