
In this release we’ve added persistence to the open world. When starting an open world game you will commission a new submarine, this submarine will be automatically saved after each engagement. Alongside this we’ve added a leaderboard that shows your performance relative to other IronWolf players.
In the next update we will be using these persistence systems as the basis for an economy and submarine upgrade system.
Change log below:
- Added ability to commission up to 4 persistent submarines
- Added persistence for submarines in open world
- Added leaderboards for submarine open world scores
- Altered lighting in some environments to improve visuals in Valve Index
- Generate submarine name and show on plaque in submarine
- Added low contrast display option for LCD headsets
- Bug fixes