Change log:
- Added a new upgrade for submarine torpedo capacity
- Batteries in the chest of drawers will now automatically be installed into the submarine at the start of a new game
- The single player radio control device will now return to the player when they are the only ones remaining in a multiplayer lobby
- Fixed a bug where killing the BattleShip did not contribute to player score/credits
- Fixed enemy port defense convoys from immediately re-engaging the player
- Rebalanced distribution of small and large fuses when replenished at port
- Fixed rebreather gauge discrepancy between players in multiplayer
- Fixed reverse gear not consuming power
- Allow players to reholster the torch in the engine room tutorial