Alpha 1.39
Still at work on the carnival. I've been working on some new clown enemies. Kellie is taking a break from in-game assets to rework the Steam store page art, it should be finished by the end of next week. Patch notes are below. More next week.
- Armor Item: Progress Heals. Heal 10 health when entering a new room(mini-mart and sewer store don't count).
- Armor Item: Stormy. Rain causes lightning strikes that can damage enemies.
- Armor Item: More Rain. It rains more often(pairs well with the Slippery When Wet belt and the Thunder Storm gloves).
- Junk Armor: I've added Junk armor that takes up an armor slot, but if you bring it to a merchant(in the mini-mart or sewer) they will pay you for them.
- 4 New Downtown Maps.
- 4 New Suburban Maps.
- 4 New Cemetery Maps.
- The default unlocked Power-Up item in the store is now free.
- Power ups move away from sewer lids(not armor yet) so you don't open the sewer when trying to pick one up.
- Implemented a more complex knockback system that takes into account the enemy's stability and the bullet's kick. This way you no longer push the creeps that don't chase you as far away from area effect damage(eggs for instance).