I always listen to player feedback, and very often it leads to improvements in my games. For ETL we got better in-game volume controls and tonight we have a couple more tweaks:
Hypothetical Scenario #1:
So you open a barrel and get- what else?- a banana! So your little text pop up tells you as much and as you're walking south you suddenly run into a troll you couldn't see because the text pop up hadn't gone away yet.
Now you have the option to simply press the action button (or space bar) while the pop up is visible to close the thing right away if you want. No more unwanted surprises!
http://steamcommunity.com/sharedfiles/filedetails/?id=791775929
Hypothetical Scenario #2:
So you're on floor 38 with an inventory full of bananas and over $15,000 in cash. It's been ages since you've last seen a shop.. Suddenly, out of the darkness you see those famous blue sword signs! Excitedly you break for the door, money in hand, and drool as this time they have JUST the weapon that will carry you all the way to the end of the game!
-Only in your rush you totally forget that your backpack is CHOCK FULL OF BANANAS! Now you can't buy anything, and go into a DEEP DEPRESSION.
This will never happen to anyone now! There's now a failsafe in the game where you won't be able to enter a shop with a backpack full of 10 items!
http://steamcommunity.com/sharedfiles/filedetails/?id=791772938
Thanks to Kevin Feederline for the great ideas, and thanks all of you for helping to make ETL a better experience for everybody. ːsteamhappyː
