Hello again!
Today's update addresses some small issues with yesterday's Cultist patch, and also fixes some errors I found while playtesting. This will be a good one!
ADDITIONS
- There's now a page on the Tutorial section that addresses the new Dragon King statues. It's right after the regular statue page. Because that makes sense!
CHANGES
- When a Cultist auto-kills something it now comes up on the Log as "Sacrificed yard trash"
- The RITUAL cultist skill has had its critical modifier removed. Turns out having a 15% chance to crit on top of a very strong skill was a wee bit too OP.
- The donation amounts at the Cultist Dens have been increased to $300, $1000, and $5000 and vary according to dungeon depth. This helps keep the Cultist from being too stat-heavy. Balance and all that!
- Any shadow chests that were guaranteed on some maps now have an 80% chance to become rolled back to golden chests. This is because as awesome as they are, they should be a pretty rare occurence. Sorry guys!
- Enemy DEFENSE has hit an all-time low! Now the lowest it can get is -5 (from 0). What this means is that spells like RUST will now super screw up an enemy's defenses and allow you to hit for EXTRA damage. This goes for any shield bashing too. Hooray!
FIXES
- The Alchemy Hat's description has been restored, if viewed from a Cultist Den.
- The Looter is now able to be used by the Cleric. This isn't a change, it's a fix, since I had mistakenly thought it was a dagger class weapon when it was really a golden club ːsteamfacepalmː
- Dimensional Rifts can now spawn if you've already had a Quiet Floor event. I had some code in there that was preventing these from appearing from floor 41+ if you had already seen the Reaper. This is fixed now, though if for some reason you get a Quiet Floor event from floor 41+ the rifts won't spawn (which was the intention originally).
- Touching a Dragon King statue as a non-Cultist now no longer makes 3 entries all about it in your log.
And that's it for today!
I believe these changes will make for a better challenge when it comes to the Cultist, and fixes are always good.
Have a good night!
