Apologies for this one, but I found a couple of things that needed to be fixed:
- Much much better randomization for maps. Did I mention MUCH yet?
- Using the service bell to reopen some cultist buildings turned them into shops.
- Some of the newer maps were "acting up" and had to be corrected.
- Level 4 rabbit heads in battle were not showing the correct icon (same with the Cursed Mofo, if any of you have seen that yet).
To make up for it, here's what's new:
- 20 new maps sprinkled into the mix. This is a whopping number!
- The DODGE skill now grants a +20% evasion rate instead of 10%
- The Thief can now begin the game with a Pocket Watch item as one of the starter gifts. This will add 50 units of time to a time bomb floor to help you escape.
If there's any other issues I don't know about, I will find them. This is what I do.
Thank you and have a great Saturday night!
