Hi everyone!
I've released SGQ v1.3.3. Another small update, which mainly adjusts the end-game difficulty.
Patch Notes
Improvements
- The final area now has more health refills on Normal difficulty and lower
- The final area now has a little less instant kill spikes, and some spots have been made slightly easier
- The true final boss now has a little bit less HP in a few of it's earlier phases
- Felix