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RuneSage Update

Another very busy week with the focus on two major areas for the next version of RuneSage; a new rune and a huge performance increase.

  • The Winged Rune. We've had great fun implementing the new winged rune which contains the power of flight. With that comes lots of new spells (levitation, tornado etc) and new puzzles which need them to be able to solve, a new gemstone to find and a couple of new Steam Achievements.
  • Performance. We've made some massive internal changes to RuneSage which have dramatically improved rendering performance. We're currently looking at how best to "spend" that gain, where the most likely option will be to split it 50:50 between improving the look and feel of the game (higher resolution, better lighting etc), and lowering the minimum spec so that everyone benefits.

Alongside these the next version will also have a bunch of other minor tweaks (for example, the ability to reset puzzles back to their starting state) and improvements to pushing the game forward. As ever, please keep your suggestions coming!