It is nearly 6:00 AM and I have been awake since 10:00 AM of the previous day. I have spent the entire day on this chair, and I can feel my bones beginning to cave in.
Let's get down to business before I shatter!
- New enemy type, the Kamikaze Dudes
- Enemy A.I. improvements
- Optimization out the ass
- Crash fixes
- All new, better looking, and more optimized buildings
- Nearly every single level got a total redo. Still working on 10, 11, and Emission
- New color pallet
- Better hit effects
- New enemy Death Effects
- Building collision improvements
- Fixed enemies shooting through walls in many areas
So, this is a total re-make in more ways than one. So many fixes and so many changes I don't think I can list them all, so I just listed the big ones that came to mind. I really REALLY tried to capture that "Outrun" A E S T H E T I C here
There will be lots and LOTS of patches coming in the next few days, especially regarding levels 10, 11, and Emission. I also am working on a few new mini modes for the first Content update that I think y'all are gonna like a lot.
I hope you enjoy this update, and expect more updates and more changes to follow in the coming days!