Hi!
Ivan is here.
Let me introduce myself first: I am the producer of Police Stories (previously Pixel Police) and also help with some game design and art tasks. I’ll bring you regular updates about the game while Roman (code and game design) and Artem (art) are busily working on the making it all happen.
Thanks to everyone who voted for the game through the Greenlight process. We have сome a long way, but it’s only the beginning of our Steam intervention :)
Back to Police Stories. The game is in Alpha stage at the moment. Basic mechanics have been implemented (and I REALLY love how it plays) and now the team is working on the content and other important features such as the scoring system.
Is the scoring system important?
Yes, because Police Stories is all about right and wrong actions. You’ll get points for neutralizing enemies and finding the evidence as well as being punished for killing a surrendering perp or for the injury of your mate Rick.
I need to go now! Please add Police Stories to wishlist and follow to stay tuned for all information during the development. A bunch of topics already lined up. And feel free to ask any questions!
